Towards a system for controlling client-server traffic in virtual worlds using SDN

J. Anderson, Jim Martin
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引用次数: 2

Abstract

Scaling virtual worlds in the age of cloud computing is complicated by the problem of efficiently directing client-server traffic in the face of agile and dynamic compute resources. In this proposed model, Software Defined Networking and compact encoding of avatar data in packet headers are combined to make a fast, scalable, high capacity proxy server that can hide the server infrastructure while fitting well with the IaaS paradigm of modern cloud providers.
迈向一个使用SDN控制虚拟世界中客户端-服务器通信的系统
面对敏捷和动态的计算资源,如何有效地引导客户机-服务器流量,使得在云计算时代扩展虚拟世界变得复杂。在这个模型中,软件定义网络和包头中头像数据的紧凑编码相结合,形成了一个快速、可扩展、高容量的代理服务器,它可以隐藏服务器基础设施,同时很好地适应现代云提供商的IaaS范式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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