Applying Virtual Reality for In-Door Jogging

Trung-Nghia Le, Quoc-Minh Bui, Vinh-Tiep Nguyen, M. Tran, A. Duong
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引用次数: 4

Abstract

We propose an "In-place Virtual Tour" system that generates the smart virtual environment adapting to a user's activities when jogging. Our proposed system automatically detects the main region of frames captured from a regular camera, analyses the difference in foreground in the main region of consecutive frames to estimate the user's intensity level, then renders virtual scene with appropriate speed. The system does not require any special devices as existing interactive fitness games. Experimental results demonstrate the effectiveness and the realtime manner of the proposed system. Our proposed method can also be applied to develop various exciting interactive games to stimulate excitement for users when doing in-door fitness exercises or to create virtual environment for museums where visitors just stay in place to explore scenes in museums.
虚拟现实在室内慢跑中的应用
我们提出了一种“原地虚拟漫游”系统,该系统可以根据用户慢跑时的活动生成智能虚拟环境。我们提出的系统自动检测普通摄像机拍摄的帧的主区域,分析连续帧的主区域前景的差异来估计用户的强度水平,然后以适当的速度渲染虚拟场景。该系统不像现有的互动健身游戏那样需要任何特殊的设备。实验结果证明了该系统的有效性和实时性。我们提出的方法也可以应用于开发各种令人兴奋的互动游戏,激发用户在室内健身时的兴奋感,或者为博物馆创造虚拟环境,让游客呆在原地探索博物馆的场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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