A demonstration of gidget, a debugging game for computing education

M. Lee, Amy J. Ko
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引用次数: 5

Abstract

Online games have the potential to reach a wide audience and teach new skills. I propose to use Gidget, an online debugging game, to teach novices computer programming concepts in an engaging way. Learners must debug faulty programs to progress through the game, which are set up in modules to teach specific computer programming concepts. Once all the levels are complete, learners are given the option to further engage in the game by creating their own levels that can be shared with their friends and family. Over 800 people have played the game online as part of several research studies and it will be released freely to the public in the near future.
一个演示的小玩意,一个调试游戏的计算教育
网络游戏有可能接触到广泛的受众,并教授新技能。我建议使用Gidget,一个在线调试游戏,以一种吸引人的方式来教授初学者计算机编程概念。学习者必须调试有缺陷的程序才能在游戏中取得进展,游戏设置在模块中,以教授特定的计算机编程概念。一旦完成所有关卡,学习者就可以选择通过创建自己的关卡来进一步参与游戏,并与朋友和家人分享。作为几项研究的一部分,超过800人在网上玩了这款游戏,它将在不久的将来免费向公众发布。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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