What VR developers can learn from 20 years of UIMS

P. Figueroa
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引用次数: 1

Abstract

There is an assumption that VR development has not reached its maturity, in comparison to development of WIMP based applications. This essay studies some important results related to WIMP and VR development during the last 20 years, in particular in the fields of User Interface Management Systems (UIMS) and VR Frameworks, which could be an inspiration and also a guide for new research. In particular, we propose a change in the way we pursue research in this field, in order to allow the community to easily build on top of previous results.
VR开发者可以从20年的UIMS中学到什么
有一种假设认为,与基于WIMP的应用程序的开发相比,VR的开发还没有达到成熟。本文研究了近20年来WIMP和VR发展的一些重要成果,特别是在用户界面管理系统(UIMS)和VR框架方面的研究成果,对新的研究具有一定的启示和指导意义。特别是,我们建议改变我们在这一领域进行研究的方式,以便让社区能够轻松地建立在以前的结果之上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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