Implementation of Agent-Based Metacomputersystems and Applications

N. Karamysheva, D. Svishchev, K. V. Popov, S. Zinkin
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Abstract

Purpose of research. Creation of a methodology for designing a prototype of a metacomputer distributed computing system, taking into account the current stage of the evolution of hardware and cloud-network software to provide users with the means to create applications with inter-program parallelism and the ability of components to work together.Methods. Logical models of artificial intelligence, semantic networks and conceptual graphs, agent-based technology, virtualization of network resources. The method of conducting a full-scale experiment was that when the application was launched for execution in a virtual agent-based metacomputer, a network infrastructure was used with remote access to the Fast Ethernet laboratory network via the Internet, and then time characteristics were measured.Results. A technique for designing cloud-network metacomputer systems and applications is proposed, and prototype middleware software based on multi-agent technology is created. The goal of the study has been achieved, since the developed agent-based environment allows the implementation of universal programming control structures - transition by one or more conditions, cycle, sequence, parallelization, for which executable conceptual specifications have been introduced.Conclusion. An approach to the implementation of a distributed metacomputer application in a computer network environment based on conceptual graphs describing the exchange of messages and data processing by software agents is proposed. The performance of the application under conditions of extraneous load on the network was demonstrated.
基于代理的元计算机系统与应用的实现
研究目的。创建一种设计元计算机分布式计算系统原型的方法,考虑到当前硬件和云网络软件的发展阶段,为用户提供创建具有程序间并行性和组件协同工作能力的应用程序的方法。人工智能逻辑模型,语义网络和概念图,基于代理的技术,网络资源虚拟化。进行全面实验的方法是,当应用程序在基于虚拟代理的元计算机中启动执行时,使用网络基础设施,通过Internet远程访问快速以太网实验室网络,然后测量时间特征。提出了一种设计云网络元计算机系统和应用的技术,并建立了基于多智能体技术的原型中间件软件。本研究的目标已经实现,因为开发的基于代理的环境允许实现通用编程控制结构——通过一个或多个条件、周期、顺序、并行化进行转换,为此引入了可执行的概念规范。提出了一种在计算机网络环境中基于概念图实现分布式元计算机应用程序的方法,该概念图描述了软件代理之间的消息交换和数据处理。验证了该应用程序在网络外部负载条件下的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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