Octree-based obstacle representation and registration for real-time

Jaewoong Kim, DaeSik Kim, Jung-Kak Seo, Sukhan Lee, Yeonchool Park
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引用次数: 5

Abstract

This paper presents a novel approach for obstacle representation method when robotic manipulation task system understand real indoor environment for 3D workspace modeling. When many objects scattering on the table in workspace, if the robot want to grasp only one object, the robot system should has a path planning to approach the object. In this case, the obstacle representation in cluttered-environment is an important role for robot system. The research area of 3D workspace modeling, the research of step by step accumulating environment observation method is more difficult than the entire environment observing method and the research is not reported sufficiently. In this paper, we can contribute the two issues for real-time 3D workspace modeling to using the sequential input stereopsis scenes information. First, we can suggest a method to estimate the transformation matrix from using SIFT feature and Epipolar Geometry Constraint characteristics in the continuous process of accumulating sequential input stereopsis scenes for more fast and accurate than recently research. This method guarantees a feasible transformation matrix result better than the using traditional ICP and general SIFT method. Second, we can suggest a method for octree-based obstacle representation and we can also suggest an octree update method for real-time. It is faster than entire workspace observation method, and if the robot doesn't know about the objects and obstacles information in workspace, we can help the robot to understand environment himself from practical information. Taking the obstacle information from above method can help the robot system possible to do path planning for robotic manipulation task in 3D workspace. Through the experimental result, we can show that our method is well-performing and well-modeling the obstacle in 3D real environment workspace modeling in real-time.
基于八叉树的障碍物实时表示与配准
提出了一种机器人操作任务系统理解真实室内环境时进行三维工作空间建模的障碍表示方法。当工作空间的桌子上散落着许多物体时,如果机器人只想抓取一个物体,那么机器人系统应该有接近该物体的路径规划。在这种情况下,混乱环境下的障碍物表征是机器人系统的一个重要任务。在三维工作空间建模的研究领域,逐级累积环境观测方法的研究比整个环境观测方法的研究难度更大,研究报道较少。在本文中,我们可以将这两个问题贡献给使用顺序输入的立体视场景信息进行实时三维工作空间建模。首先,我们提出了一种利用SIFT特征和Epipolar Geometry Constraint特征在连续累积序列立体视觉场景过程中估计变换矩阵的方法,该方法比目前的研究更快、更准确。该方法比传统的ICP和一般的SIFT方法更能保证变换矩阵的可行性。其次,我们可以提出一种基于八叉树的障碍物表示方法,我们也可以提出一种实时的八叉树更新方法。它比整个工作空间观察法更快,并且在机器人不知道工作空间中物体和障碍物信息的情况下,我们可以从实际信息中帮助机器人自己了解环境。利用上述方法获取的障碍物信息,可以帮助机器人系统在三维工作空间中进行机器人操作任务的路径规划。实验结果表明,该方法在三维真实环境工作空间建模中具有良好的实时性和实时性。
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