Penerapan Pembelajaran Inovatif STEAM di Sekolah Dasar

A. Nurhasanah, Zelela Ms
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引用次数: 9

Abstract

This study aims to describe the application of innovative STEAM learning in primary schools in the city of Serang. This research was conducted using a narrative method with interview techniques. The subjects of this study were fifth-grade teachers at SDN 1 Pamarican, Serang City, Banten. Data were collected through interviews and documentation. The results showed that the application of innovative STEAM learning was as follows: 1) STEAM learning planning which was developed in guiding educators to carry out their duties as educators in serving the learning activities of their students; 2) Learning planning is seen as a tool that can help educators be more efficient in carrying out their duties and functions more effectively, on time, and provide opportunities for easier control and monitoring of their implementation; 3) each topic discussed must be appropriate in relation to components including science, technology, engineering, art and mathematics; and 4) the assessment must be in accordance with the performance objectives that have been set. Thus students through STEAM's innovative learning have direct experience so that they build a more meaningful understanding of learning materials. Educators become facilitators who facilitate learning by organizing teaching materials, delivering strategies, and managing activities by taking into account the objectives, obstacles, and characteristics of students so that effective and efficient results are obtained.
本研究旨在描述创新的STEAM学习在雪朗市小学的应用。本研究采用叙述法与访谈法进行。本研究的对象为万丹市雪朗市Pamarican小学一年级的五年级教师。通过访谈和文件收集数据。结果表明,STEAM创新学习的应用表现为:1)STEAM学习规划是在指导教育工作者履行教育工作者的职责,为学生的学习活动服务的过程中发展起来的;2)学习计划被视为一种工具,可以帮助教育工作者更有效、更准时地履行其职责和职能,并为更容易控制和监督其实施提供机会;3)讨论的每个主题必须与包括科学、技术、工程、艺术和数学在内的组成部分相关;4)考核必须与设定的绩效目标相一致。学生通过STEAM的创新学习有了直接的体验,从而对学习材料有了更有意义的理解。教育工作者成为促进者,他们通过组织教材,提供策略,通过考虑学生的目标,障碍和特征来管理活动,从而促进学习,从而获得有效和高效的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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