Simulation of Drum kit synthesizer

Vinay Kumar, Amit Kumar, Dipen Patel, Rosepreet Kaur Bhogal
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Abstract

The World is slowly turning out from hard work to smart work i.e. from hardware to software. The Purpose of envelope generation is to provide a feel of Drum kit. The various parts of Drum kit can be felt, played and heard with real time simulation. The Karplus Strong Algorithm is used to generate the sounds of different instruments like cymbal, metallic plink, kick drum, Hihat. The elementary signals like sine wave, square wave have been used in order to get the appropriate sounds of different instruments. The actual sound of the particular instrument like snare drum and Tom Tom are generated by using the Butterworth filter of different order. The Physical appearance of the whole drum kit can be visualized on a Graphical User Interface and this can analyze and synthesize the sounds with different frequencies [4]. The users can play the instruments through a keyboard and generate their own music notes, melodies, songs. This Software based kit can be helpful in learning the different musical instruments. The overall approach was to provide a software based sound system which is adaptable, cost effective, can be easily affordable for the users, through which different music notes can be generated etc. This work can be further expanded for creating any software based musical studio.
鼓组合成器的仿真
世界正在慢慢地从艰苦工作转向智能工作,即从硬件到软件。信封生成的目的是提供鼓包的感觉。鼓套件的各个部分可以感觉到,播放和听到与实时模拟。Karplus强算法用于生成不同乐器的声音,如铙钹,金属叮当声,踢鼓,Hihat。利用正弦波、方波等基本信号,可以得到不同乐器对应的声音。像小鼓和汤姆汤姆这样的特殊乐器的实际声音是通过使用不同顺序的巴特沃斯滤波器产生的。整个鼓组的物理外观可以在图形用户界面上可视化,这可以分析和合成不同频率的声音[4]。用户可以通过键盘演奏乐器,并生成自己的音符、旋律和歌曲。这个基于软件的工具包可以帮助学习不同的乐器。总体方法是提供一个基于软件的声音系统,它具有适应性,成本效益,可以很容易地为用户负担得起,通过它可以生成不同的音符等。这项工作可以进一步扩展,以创建任何基于软件的音乐工作室。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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