Motion capture based human motion recognition and imitation by direct marker control

C. Ott, Dongheui Lee, Yoshihiko Nakamura
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引用次数: 124

Abstract

This paper deals with the imitation of human motions by a humanoid robot based on marker point measurements from a 3D motion capture system. For imitating the humanpsilas motion, we propose a Cartesian control approach in which a set of control points on the humanoid is selected and the robot is virtually connected to the measured marker points via translational springs. The forces according to these springs drive a simplified simulation of the robot dynamics, such that the real robot motion can finally be generated based on joint position controllers effectively managing joint friction and other uncertain dynamics. This procedure allows to make the robot follow the marker points without the need of explicitly computing inverse kinematics. For the implementation of the marker control on a humanoid robot, we combine it with a center of gravity based balancing controller for the lower body joints. We integrate the marker control based motion imitation with the mimesis model, which is a mathematical model for motion learning, recognition, and generation based on hidden Markov models (HMMs). Learning, recognition, and generation of motion primitives are all performed in marker coordinates paving the way for extending these concepts to task space problems and object manipulation. Finally, an experimental evaluation of the presented concepts using a 38 degrees of freedom humanoid robot is discussed.
基于动作捕捉的直接标记控制人体动作识别与模仿
本文研究了基于三维运动捕捉系统中标记点测量的仿人机器人对人体运动的模仿。为了模拟人形机器人的运动,我们提出了一种笛卡尔控制方法,该方法在人形机器人上选择一组控制点,并通过平移弹簧将机器人与测量的标记点虚拟连接。根据这些弹簧产生的力驱动机器人动力学的简化仿真,从而最终基于关节位置控制器生成真实的机器人运动,有效地管理关节摩擦和其他不确定动力学。这个程序允许机器人跟随标记点,而不需要显式计算逆运动学。为了在仿人机器人上实现标记控制,我们将其与基于重心的下半身关节平衡控制器相结合。我们将基于标记控制的运动模仿与mimesis模型相结合,mimesis模型是一种基于隐马尔可夫模型(hmm)的运动学习、识别和生成的数学模型。学习、识别和生成运动原语都在标记坐标中执行,为将这些概念扩展到任务空间问题和对象操作铺平了道路。最后,用一个38自由度的人形机器人对所提出的概念进行了实验评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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