Partially occluded facial action recognition and interaction in virtual reality applications

U. Ciftci, Xing Zhang, Lijun Tin
{"title":"Partially occluded facial action recognition and interaction in virtual reality applications","authors":"U. Ciftci, Xing Zhang, Lijun Tin","doi":"10.1109/ICME.2017.8019545","DOIUrl":null,"url":null,"abstract":"The proliferation of affordable virtual reality (VR) head mounted displays (HMD) provides users with realistic immersive visual experiences. However, HMDs occlude upper half of a user's face and prevent the facial action recognition from the entire face. Therefore, entire face cannot be used as a source of feedback for more interactive virtual reality applications. To tackle this problem, we propose a new depth based recognition framework that recognizes mouth gestures and uses those recognized mouth gestures as a medium of interaction within virtual reality in real-time. Our system uses a new 3D edge map approach to describe mouth features, and further classifies those features into seven different gesture classes. The accuracy of the proposed mouth gesture framework is evaluated in user independent tests and achieved high correct recognition rates. The system has also been demonstrated and validated through a real-time virtual reality application.","PeriodicalId":330977,"journal":{"name":"2017 IEEE International Conference on Multimedia and Expo (ICME)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Multimedia and Expo (ICME)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2017.8019545","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11

Abstract

The proliferation of affordable virtual reality (VR) head mounted displays (HMD) provides users with realistic immersive visual experiences. However, HMDs occlude upper half of a user's face and prevent the facial action recognition from the entire face. Therefore, entire face cannot be used as a source of feedback for more interactive virtual reality applications. To tackle this problem, we propose a new depth based recognition framework that recognizes mouth gestures and uses those recognized mouth gestures as a medium of interaction within virtual reality in real-time. Our system uses a new 3D edge map approach to describe mouth features, and further classifies those features into seven different gesture classes. The accuracy of the proposed mouth gesture framework is evaluated in user independent tests and achieved high correct recognition rates. The system has also been demonstrated and validated through a real-time virtual reality application.
虚拟现实应用中部分遮挡面部动作识别与交互
虚拟现实(VR)头戴式显示器(HMD)的普及为用户提供了逼真的沉浸式视觉体验。然而,头戴式显示器遮挡了用户的上半张脸,阻止了整个脸的面部动作识别。因此,在交互性更强的虚拟现实应用中,不能将整张脸作为反馈来源。为了解决这个问题,我们提出了一个新的基于深度的识别框架,该框架可以识别嘴部手势,并将这些识别出来的嘴部手势作为虚拟现实中的实时交互媒介。我们的系统使用一种新的3D边缘图方法来描述嘴部特征,并进一步将这些特征分为七个不同的手势类。在用户独立测试中评估了该框架的准确性,并取得了较高的正确识别率。该系统还通过一个实时虚拟现实应用进行了演示和验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信