Optimal defensive resource allocation for a centrality-based security game on multi-hop networks

James R. Riehl, M. Cao
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引用次数: 2

Abstract

We present a new analysis of multi-hop network security in the form of a zero-sum game played between an attacker who tries to disrupt a network by disabling one or more nodes, and the nodes of the network who must allocate limited resources in defense of the network. The payoffs in the zero-sum game can be one of several performance metrics that correspond to node centrality measures. In the case of single-node attacks, we use a monotonicity property of the mixed attack strategies to construct a simple and very fast algorithm to compute saddle-point equilibrium strategies for both single-node and multiple-node defense. For simultaneous multiple-node attacks on large networks, the computational complexity becomes quite high, so we present a method to approximate the equilibrium strategies based on a sequential simplification, which performs well in simulations.
基于中心性的多跳网络安全博弈的最优防御资源分配
我们以零和游戏的形式对多跳网络安全进行了新的分析,攻击者试图通过禁用一个或多个节点来破坏网络,而网络节点必须分配有限的资源来防御网络。零和博弈中的收益可以是与节点中心性度量相对应的几个性能度量之一。在单节点攻击情况下,我们利用混合攻击策略的单调性,构造了一种简单快速的算法来计算单节点和多节点防御的鞍点平衡策略。对于大型网络上的同时多节点攻击,计算复杂度变得相当高,因此我们提出了一种基于顺序简化的均衡策略近似方法,并在仿真中取得了良好的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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