Studying the Effect of Hand Movement Visual Delay on the Sense of Agency

Hani M. Bu-Omer, Fumitoshi Osaki, A. Gofuku
{"title":"Studying the Effect of Hand Movement Visual Delay on the Sense of Agency","authors":"Hani M. Bu-Omer, Fumitoshi Osaki, A. Gofuku","doi":"10.1109/LifeTech52111.2021.9391796","DOIUrl":null,"url":null,"abstract":"Several virtual reality-based mirror visual feedback (VR-MVF) therapy systems have shown a positive effectiveness to reduce the pain severity in patients with chronic pain conditions. It is suggested that the effect of such systems is related to the restoration of the sense of agency (SoA) levels in those patients. In this study, we perform an EEG-based experiment to confirm the neural correlates of the SoA by introducing different visual delay levels to hand movement visual feedback. Seven volunteers have currently participated in this experiment. The participants perform hand movement and monitor their movement under different visual delays while recording EEG data. The participants are also asked to quantitatively rate their SoA whether the displayed movement is derived by the participant himself using a numeric scale. The results of the behavioral analysis have shown that the SoA is altered as the amount of delay applied to the visual feedback of the self-movement is increased. These results suggest that distraction in visual feedback can negatively affect the SoA.","PeriodicalId":274908,"journal":{"name":"2021 IEEE 3rd Global Conference on Life Sciences and Technologies (LifeTech)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 3rd Global Conference on Life Sciences and Technologies (LifeTech)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LifeTech52111.2021.9391796","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Several virtual reality-based mirror visual feedback (VR-MVF) therapy systems have shown a positive effectiveness to reduce the pain severity in patients with chronic pain conditions. It is suggested that the effect of such systems is related to the restoration of the sense of agency (SoA) levels in those patients. In this study, we perform an EEG-based experiment to confirm the neural correlates of the SoA by introducing different visual delay levels to hand movement visual feedback. Seven volunteers have currently participated in this experiment. The participants perform hand movement and monitor their movement under different visual delays while recording EEG data. The participants are also asked to quantitatively rate their SoA whether the displayed movement is derived by the participant himself using a numeric scale. The results of the behavioral analysis have shown that the SoA is altered as the amount of delay applied to the visual feedback of the self-movement is increased. These results suggest that distraction in visual feedback can negatively affect the SoA.
手部运动视觉延迟对代理感影响的研究
几种基于虚拟现实的镜像视觉反馈(VR-MVF)治疗系统在减轻慢性疼痛患者的疼痛严重程度方面显示出积极的效果。这表明,这些系统的效果与这些患者的代理感(SoA)水平的恢复有关。在这项研究中,我们进行了一个基于脑电图的实验,通过引入不同视觉延迟水平的手部运动视觉反馈来确认SoA的神经相关性。目前有7名志愿者参与了这项实验。参与者在不同视觉延迟下进行手部运动并监测其运动,同时记录脑电图数据。参与者还被要求用数字尺度对他们的SoA进行定量评价,看所显示的动作是否由参与者自己产生。行为分析的结果表明,SoA随着应用于自我运动的视觉反馈的延迟量的增加而改变。这些结果表明,视觉反馈中的干扰会对SoA产生负面影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信