Work in progress — integrating multiple computer science disciplines via a technical game development course

J. Mathias
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引用次数: 1

Abstract

This paper describes a new course in development that utilizes technical game development as the unifying subject. This matches a goal of our Computer Science program to provide opportunities for students to utilize multiple CS topics in a single course. Doing so results in those subjects being reinforced and expanded by repeating them in a new context, it also provides new challenges and learning opportunities when several topics are integrated in a single project. The course requires all work is done in teams of three to five, with each project following standard software development practice, and incorporating multiple technical components, such as concurrency, Artificial Intelligence, and etc. The course requires students to peer review, which helps train them to critically review otherpsilas work; they are also required to give an oral presentation of their final project.
工作正在进行中-通过技术游戏开发课程整合多个计算机科学学科
本文描述了一门以技术游戏开发为统一学科的开发新课程。这与我们的计算机科学计划的目标相匹配,为学生提供在单一课程中利用多个CS主题的机会。这样做的结果是,通过在新的环境中重复这些主题,这些主题得到加强和扩展,当几个主题集成在一个项目中时,它也提供了新的挑战和学习机会。该课程要求所有工作以三到五人一组的方式完成,每个项目遵循标准的软件开发实践,并结合多种技术组件,如并发性、人工智能等。这门课程要求学生进行同侪评议,这有助于训练他们批判性地审查他人的工作;他们还被要求口头陈述他们的期末项目。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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