Modelling stock-market investors as Reinforcement Learning agents

A. Pastore, Umberto Esposito, E. Vasilaki
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引用次数: 12

Abstract

Decision making in uncertain and risky environments is a prominent area of research. Standard economic theories fail to fully explain human behaviour, while a potentially promising alternative may lie in the direction of Reinforcement Learning (RL) theory. We analyse data for 46 players extracted from a financial market online game and test whether Reinforcement Learning (Q-Learning) could capture these players behaviour using a riskiness measure based on financial modeling. Moreover we test an earlier hypothesis that players are “naíve” (short-sighted). Our results indicate that Reinforcement Learning is a component of the decision-making process. We also find that there is a significant improvement of fitting for some of the players when using a full RL model against a reduced version (myopic), where only immediate reward is valued by the players, indicating that not all players are naíve.
将股票市场投资者建模为强化学习代理
不确定和风险环境中的决策是一个突出的研究领域。标准的经济理论无法完全解释人类行为,而强化学习(RL)理论的方向可能是一个潜在的有前途的替代方案。我们分析了从金融市场在线游戏中提取的46名玩家的数据,并测试了强化学习(Q-Learning)是否可以使用基于金融建模的风险度量来捕捉这些玩家的行为。此外,我们还测试了之前的假设,即玩家是“naíve”(近视)。我们的结果表明,强化学习是决策过程的一个组成部分。我们还发现,当使用完整的强化学习模型来对抗减少版本(近视)时,对一些玩家的拟合有显著的改进,其中只有即时奖励被玩家所重视,这表明并非所有玩家都是naíve。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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