{"title":"Modelling stock-market investors as Reinforcement Learning agents","authors":"A. Pastore, Umberto Esposito, E. Vasilaki","doi":"10.1109/EAIS.2015.7368789","DOIUrl":null,"url":null,"abstract":"Decision making in uncertain and risky environments is a prominent area of research. Standard economic theories fail to fully explain human behaviour, while a potentially promising alternative may lie in the direction of Reinforcement Learning (RL) theory. We analyse data for 46 players extracted from a financial market online game and test whether Reinforcement Learning (Q-Learning) could capture these players behaviour using a riskiness measure based on financial modeling. Moreover we test an earlier hypothesis that players are “naíve” (short-sighted). Our results indicate that Reinforcement Learning is a component of the decision-making process. We also find that there is a significant improvement of fitting for some of the players when using a full RL model against a reduced version (myopic), where only immediate reward is valued by the players, indicating that not all players are naíve.","PeriodicalId":325875,"journal":{"name":"2015 IEEE International Conference on Evolving and Adaptive Intelligent Systems (EAIS)","volume":"58 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE International Conference on Evolving and Adaptive Intelligent Systems (EAIS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EAIS.2015.7368789","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12
Abstract
Decision making in uncertain and risky environments is a prominent area of research. Standard economic theories fail to fully explain human behaviour, while a potentially promising alternative may lie in the direction of Reinforcement Learning (RL) theory. We analyse data for 46 players extracted from a financial market online game and test whether Reinforcement Learning (Q-Learning) could capture these players behaviour using a riskiness measure based on financial modeling. Moreover we test an earlier hypothesis that players are “naíve” (short-sighted). Our results indicate that Reinforcement Learning is a component of the decision-making process. We also find that there is a significant improvement of fitting for some of the players when using a full RL model against a reduced version (myopic), where only immediate reward is valued by the players, indicating that not all players are naíve.