GazeTance Guidance: Gaze and Distance-Based Content Presentation for Virtual Museum

Haopeng Lu, Huiwen Ren, Yanan Feng, Shanshe Wang, Siwei Ma, Wen Gao
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Abstract

The increasing popularity of virtual reality provides new opportunities for online exhibitions, especially for fragile artwork in museums. However, the limited guidance approaches of virtual museums might hinder the acquisition of knowledge. In this paper, a novel interaction concept is proposed named GazeTance Guidance, which leverages the user’s gaze point and interact-distance towards the region of interest (ROI) and helps users appreciate artworks more organized. We conducted a series of comprehension tasks on several long scroll paintings and verified the necessity of guidance. Comparing with no-guidance mechanisms, participants showed a better memory performance on the ROIs without compromising presence and user experience.
注视引导:基于注视和距离的虚拟博物馆内容呈现
虚拟现实技术的日益普及为在线展览提供了新的机会,特别是对博物馆中的易碎艺术品。然而,虚拟博物馆有限的引导方式可能会阻碍知识的获取。本文提出了一种新的交互概念GazeTance Guidance,利用用户对感兴趣区域(ROI)的注视点和交互距离,帮助用户更有组织地欣赏艺术品。我们对几幅长卷画进行了一系列的理解任务,验证了指导的必要性。在不影响存在感和用户体验的情况下,与无引导机制相比,参与者在roi上表现出更好的记忆性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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