A multimodal Physiological-Based Stress Recognition: Deep Learning Models’ Evaluation in Gamers’ Monitoring Application

S. Dhaouadi, Mohamed O. M. Khelifa
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引用次数: 8

Abstract

emotional states detection from physiological signals has many potential applications. In Human-Machine or Human-Human interaction systems, stress detection could provide users with improved services and can be a tool for monitoring and preventing potential stress-related pathologies. Traditional machine learning techniques for automatic stress recognition have been used in previous researches but they sometimes present specific limitations. The emergence of deep learning permits the reveal of underlying patterns in body response witch, otherwise would not be easily observed. In this paper we explore the application of Long Short-Term Memory (LSTM) and Deep Neural (DNN) Networks for real time stress monitoring in young gamers. We base our study on their body responses. For this, we use physiological signals such as the electrocardiography (ECG), the electrodermal activity (EDA), and the electromyography (EMG), measured by non-invasive wearable sensors. The result of the study provides an evaluation of both models’ capacity in predicting real time gamers’ emotional state built on the variation of their physiological parameters.
基于生理的多模态压力识别:深度学习模型在玩家监控应用中的评估
从生理信号中检测情绪状态有许多潜在的应用。在人机或人机交互系统中,压力检测可以为用户提供更好的服务,并可以成为监测和预防潜在压力相关疾病的工具。传统的机器学习技术已被用于应力自动识别的研究,但它们有时存在特定的局限性。深度学习的出现可以揭示身体反应的潜在模式,否则很难观察到。在本文中,我们探讨了长短期记忆(LSTM)和深度神经(DNN)网络在年轻游戏玩家实时压力监测中的应用。我们的研究基于他们的身体反应。为此,我们使用生理信号,如心电图(ECG)、皮电活动(EDA)和肌电图(EMG),由非侵入性可穿戴传感器测量。该研究结果评估了这两种模型在预测实时玩家情绪状态方面的能力,这些情绪状态是基于玩家生理参数的变化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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