Unified Simulation of Rigid and Flexible Bodies Using Position Based Dynamics

Mihai Frâncu, F. Moldoveanu
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引用次数: 6

Abstract

In this paper we present a new position based approach for simulating rigid and flexible bodies with two-way coupling. This is achieved by expressing all the dynamics as constraints and running them in the same solver. Our main contribution is an accurate contact and Coulomb friction model based on a fixed point iteration of a cone complementarity problem. We formulate the problem as a nonlinear convex minimization at position level and solve it using a new accelerated form of projected Jacobi. We add elasticity to the constraints by means of regularization and show how to add more damping in a credible manner. We also use this viscoelastic model to build an accurate position-based finite element solver for soft bodies. The novelty of this solver is that it is no longer an approximation and it is based directly on the elasticity theory of continuous media.
基于位置动力学的刚柔体统一仿真
本文提出了一种新的基于位置的方法来模拟具有双向耦合的刚柔体。这是通过将所有动态表达为约束并在同一求解器中运行它们来实现的。我们的主要贡献是基于锥互补问题的不动点迭代的精确接触和库仑摩擦模型。我们将该问题表述为位置级的非线性凸极小化问题,并使用一种新的加速形式的投影雅可比来求解。我们通过正则化的方式给约束增加弹性,并展示了如何以可信的方式增加更多的阻尼。并利用该粘弹性模型建立了一个精确的基于位置的软体有限元求解器。该求解器的新颖之处在于它不再是一个近似值,而是直接基于连续介质的弹性理论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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