Improving processor performance by simplifying and bypassing trivial computations

J. Yi, D. Lilja
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引用次数: 35

Abstract

During the course of a program's execution, a processor performs mangy trivial computations; that is, computations that can be simplified or where the result is zero, one, or equal to one of the input operands. This paper shows that, despite compiling a program with aggressive optimizations (-O3), approximately 30% of all arithmetic instructions, which account for 12% of all dynamic instructions, are trivial computations. The amount of trivial computation is not heavily dependent on the program's specific input values. Our results show that eliminating trivial computations dynamically at run-time yields an average speedup of 8% for a typical processor. Even for a very aggressive processor (i.e. one with no functional unit constraints), the average speedup is still 6%. It also is important to note that the area cost (i.e. hardware) required to dynamically detect and eliminate these trivial computations is very low, consisting of only a few comparators and multiplexers.
通过简化和绕过琐碎的计算来提高处理器性能
在程序的执行过程中,处理器执行许多琐碎的计算;也就是说,可以简化计算,或者结果为0、1或等于其中一个输入操作数的计算。本文表明,尽管编译了一个具有积极优化(-O3)的程序,但大约30%的算术指令(占所有动态指令的12%)是琐碎的计算。琐碎计算的数量并不严重依赖于程序的特定输入值。我们的结果表明,对于一个典型的处理器来说,在运行时动态地消除琐碎的计算可以使平均速度提高8%。即使对于一个非常激进的处理器(即没有功能单元约束的处理器),平均加速速度仍然是6%。还需要注意的是,动态检测和消除这些琐碎计算所需的面积成本(即硬件)非常低,仅由几个比较器和多路复用器组成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
2.30
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0.00%
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