Implementing Timed Petri net for Modeling and Simulation in Card Gameplay

Garrett Hope, Paul Brodhead, Seung-yun Kim
{"title":"Implementing Timed Petri net for Modeling and Simulation in Card Gameplay","authors":"Garrett Hope, Paul Brodhead, Seung-yun Kim","doi":"10.29007/htqb","DOIUrl":null,"url":null,"abstract":"Petri nets (PNs) are a form of directed graph that can be used to model and simulate systems. They are very useful tool for developing and analyzing algorithms, prior to implementation. Adding the component of time, allows for systems with prioritized actions to be modeled more effectively. This paper assesses a Texas Hold’em algorithm using Petri nets and uses them to develop an improved version of this algorithm. Both are implemented in Python scripts to obtain the results to show which is more effective.","PeriodicalId":264035,"journal":{"name":"International Conference on Computers and Their Applications","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Computers and Their Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.29007/htqb","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Petri nets (PNs) are a form of directed graph that can be used to model and simulate systems. They are very useful tool for developing and analyzing algorithms, prior to implementation. Adding the component of time, allows for systems with prioritized actions to be modeled more effectively. This paper assesses a Texas Hold’em algorithm using Petri nets and uses them to develop an improved version of this algorithm. Both are implemented in Python scripts to obtain the results to show which is more effective.
卡牌游戏建模与仿真的定时Petri网实现
Petri网(PNs)是一种可用于系统建模和仿真的有向图。在实现之前,它们是开发和分析算法的非常有用的工具。添加时间组件,可以更有效地对具有优先级操作的系统进行建模。本文使用Petri网评估德克萨斯Hold 'em算法,并使用它们开发该算法的改进版本。两者都在Python脚本中实现,以获得结果以显示哪个更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信