{"title":"Hybrid Technique of Polygon-Based and Ray-Sampling Plane-Based methods in Full-Parallax High-Definition Computer Holography","authors":"Ryosuke Katsura, K. Matsushima","doi":"10.1364/dh.2022.tu1a.5","DOIUrl":null,"url":null,"abstract":"Reconstructing photorealistic 3D images of deep objects is still challenging for full-parallax large-scale computer-generated holograms. To address this problem, we propose a hybrid technique based on physical simulation and multi-viewpoint images.","PeriodicalId":227456,"journal":{"name":"Digital Holography and 3-D Imaging 2022","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital Holography and 3-D Imaging 2022","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1364/dh.2022.tu1a.5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Reconstructing photorealistic 3D images of deep objects is still challenging for full-parallax large-scale computer-generated holograms. To address this problem, we propose a hybrid technique based on physical simulation and multi-viewpoint images.