Distributed Software Development with One Hand Tied Behind the Back: A Course Unit to Experience the Role of Communication in GSD

M. Kuhrmann, Jürgen Münch
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引用次数: 13

Abstract

Software development consists to a large extent of human-based processes with continuously increasing demands regarding interdisciplinary team work. Understanding the dynamics of software teams can be seen as highly important to successful project execution. Hence, for future project managers, knowledge about non-technical processes in teams is significant. In this paper, we present a course unit that provides an environment in which students can learn and experience the role of different communication patterns in distributed agile software development. In particular, students gain awareness about the importance of communication by experiencing the impact of limitations of communication channels and the effects on collaboration and team performance. The course unit presented uses the controlled experiment instrument to provide the basic organization of a small software project carried out in virtual teams. We provide a detailed design of the course unit to allow for implementation in further courses. Furthermore, we provide experiences obtained from implementing this course unit with 16 graduate students. We observed students struggling with technical aspects and team coordination in general, while not realizing the importance of communication channels (or their absence). Furthermore, we could show the students that lacking communication protocols impact team coordination and performance regardless of the communication channels used.
一只手绑在背后的分布式软件开发:体验GSD中沟通角色的课程单元
软件开发在很大程度上由基于人的过程组成,并且对跨学科团队工作的需求不断增加。了解软件团队的动态可以被视为对成功的项目执行非常重要。因此,对于未来的项目经理来说,团队中非技术过程的知识是非常重要的。在本文中,我们提出了一个课程单元,它提供了一个环境,学生可以在其中学习和体验不同的通信模式在分布式敏捷软件开发中的作用。特别是,学生通过体验沟通渠道的限制对合作和团队绩效的影响,从而意识到沟通的重要性。本课程单元采用控制实验仪器,提供一个以虚拟团队进行的小型软件项目的基本组织。我们提供课程单元的详细设计,以便在进一步的课程中实施。此外,我们还提供了16名研究生实施本课程单元的经验。我们观察到学生们在技术方面和团队协调方面普遍存在问题,而没有意识到沟通渠道的重要性(或者他们的缺失)。此外,我们可以向学生展示,无论使用何种沟通渠道,缺乏沟通协议都会影响团队的协调和绩效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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