Exploitation of 3D video technologies

T. Matsuyama
{"title":"Exploitation of 3D video technologies","authors":"T. Matsuyama","doi":"10.1109/ICKS.2004.10","DOIUrl":null,"url":null,"abstract":"3D video is not an artificial CG animation but a real 3D movie recording the full 3D shape, motion, and precise surface color & texture of real world objects. It enables us to observe real object behaviors from any viewpoints as well as to see pop-up 3D object images. We believe the exploitation of 3D video technologies will open up a new world of versatile cultural and social activities: visual communication, entertainment, training & learning, archiving, and so on. We give an overview of our research attainments so far obtained: (1) a PC cluster system with distributed active cameras for real-time 3D shape reconstruction, (2) a dynamic 3D mesh deformation method for obtaining accurate 3D object shape, (3) a texture mapping algorithm for high fidelity visualization, and (4) user friendly 3D video editing system.","PeriodicalId":185973,"journal":{"name":"International Conference on Informatics Research for Development of Knowledge Society Infrastructure, 2004. ICKS 2004.","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Informatics Research for Development of Knowledge Society Infrastructure, 2004. ICKS 2004.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICKS.2004.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13

Abstract

3D video is not an artificial CG animation but a real 3D movie recording the full 3D shape, motion, and precise surface color & texture of real world objects. It enables us to observe real object behaviors from any viewpoints as well as to see pop-up 3D object images. We believe the exploitation of 3D video technologies will open up a new world of versatile cultural and social activities: visual communication, entertainment, training & learning, archiving, and so on. We give an overview of our research attainments so far obtained: (1) a PC cluster system with distributed active cameras for real-time 3D shape reconstruction, (2) a dynamic 3D mesh deformation method for obtaining accurate 3D object shape, (3) a texture mapping algorithm for high fidelity visualization, and (4) user friendly 3D video editing system.
3D视频技术的开发
3D视频不是人工CG动画,而是真实的3D电影,记录了真实世界物体的完整3D形状,运动和精确的表面颜色和纹理。它使我们能够从任何角度观察真实物体的行为,以及看到弹出的3D物体图像。我们相信,3D视频技术的开发将开辟一个多元化的文化和社会活动的新世界:视觉交流,娱乐,培训和学习,存档,等等。我们概述了目前取得的研究成果:(1)具有分布式活动摄像头的PC集群系统,用于实时三维形状重建;(2)动态三维网格变形方法,用于获得精确的三维物体形状;(3)纹理映射算法,用于高保真可视化;(4)用户友好的三维视频编辑系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信