TurboBFS: GPU Based Breadth-First Search (BFS) Algorithms in the Language of Linear Algebra

Oswaldo Artiles, F. Saeed
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引用次数: 1

Abstract

Graphs that are used for modeling of human brain, omics data, or social networks are huge, and manual inspection of these graph is impossible. A popular, and fundamental, method used for making sense of these large graphs is the well-known Breadth-First Search (BFS) algorithm. However, BFS suffers from large computational cost especially for big graphs of interest. More recently, the use of Graphics processing units (GPU) has been promising, but challenging because of limited global memory of GPU’s, and irregular structures of real-world graphs. In this paper, we present a GPU based linear-algebraic formulation and implementation of BFS, called TurboBFS, that exhibits excellent scalability on unweighted, undirected or directed sparse graphs of arbitrary structure. We demonstrate that our algorithms obtain up to 40 GTEPs, and are on average 15.7x, 5.8x, and 1.8x faster than the other state-of-the-art algorithms implemented on the SuiteSparse:GraphBLAS, GraphBLAST, and gunrock libraries respectively. The codes to implement the algorithms proposed in this paper are available at https://github.com/pcdslab.
TurboBFS:基于GPU的宽度优先搜索(BFS)算法在线性代数语言
用于人脑、组学数据或社交网络建模的图形非常庞大,手工检查这些图形是不可能的。用于理解这些大型图的一个流行且基本的方法是众所周知的广度优先搜索(BFS)算法。然而,BFS的计算成本很高,特别是对于感兴趣的大图形。最近,图形处理单元(GPU)的使用前景很好,但由于GPU的全局内存有限,以及现实世界中图形的不规则结构,因此具有挑战性。在本文中,我们提出了一种基于GPU的线性代数公式和BFS的实现,称为TurboBFS,它在任意结构的无权、无向或有向稀疏图上表现出出色的可扩展性。我们证明了我们的算法获得了高达40 GTEPs,并且平均比在SuiteSparse:GraphBLAS、GraphBLAST和gunrock库上实现的其他最先进的算法分别快15.7倍、5.8倍和1.8倍。实现本文提出的算法的代码可在https://github.com/pcdslab上获得。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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