Advanced User Interaction for Web-based Collaborative Virtual Reality

M. Hudák, Š. Korečko, B. Sobota
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引用次数: 6

Abstract

Despite their support in contemporary specifications for web-based virtual, augmented and mixed reality, such as WebXR, user interaction is limited in several ways in corresponding web applications. This paper introduces software components providing solution for two of these limitations: a lack of six degrees of freedom motion capturing for smartphone-based VR headsets and no hand gesture support for MS HoloLens. The components have been developed for LIRKIS Global - Collaborative Virtual Environments, but can be used for any web applications utilizing the A-Frame framework. The paper describes both components and evaluates their performance.
基于web的协同虚拟现实高级用户交互
尽管它们在基于web的虚拟、增强和混合现实(如WebXR)的现代规范中得到了支持,但在相应的web应用程序中,用户交互在几个方面受到了限制。本文介绍的软件组件为其中两个限制提供了解决方案:基于智能手机的VR头显缺乏六个自由度的运动捕捉,以及MS HoloLens不支持手势。这些组件是为likkis全球协作虚拟环境开发的,但可以用于任何利用A-Frame框架的web应用程序。本文描述了这两个部件并对其性能进行了评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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