Modeling intrusion detection in mobile ad hoc networks as a non cooperative game

Dr. B. Paramasiva, K. Pitchai
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引用次数: 15

Abstract

The vulnerable nature of the Mobile Adhoc Networks, make them open to numerous security threats which distorts their further developmental attempts, In order to overcome such scenarios in an effective way Intrusion Detection System techniques can be incorporated which will strengthen the frontline security. This paper addresses a novel intrusion detection system that uses Game theoretic model to detect the malicious nodes at an earlier stage. The Bayesian game concept of game theory have been used to model the interaction between any two neighbouring nodes of a mobile adhoc network and the game is resolved to find best strategies for the regular nodes of the network. These strategies are used as a defensive mechanism to defend against malicious attacks and also the nodes monitor their neighbours continuously and stores the information about the packets sent and received based on which the subsequent stages of the game are carried forward.
基于非合作博弈的移动自组网入侵检测建模
移动自组网的易受攻击性质,使其受到许多安全威胁,从而扭曲了其进一步发展的尝试,为了有效地克服这种情况,可以纳入入侵检测系统技术,这将加强前线的安全性。本文提出了一种利用博弈论模型对恶意节点进行早期检测的入侵检测系统。利用博弈论中的贝叶斯博弈概念对移动自组织网络中任意两个相邻节点之间的相互作用进行建模,并求解该博弈以寻找网络中规则节点的最佳策略。这些策略被用作防御恶意攻击的防御机制,节点也会持续监控它们的邻居,并存储有关发送和接收的数据包的信息,基于这些信息,游戏的后续阶段将继续进行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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