Unsettling the Military Entertainment Complex: Video Games and a Pedagogy of Peace

David J. Leonard
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引用次数: 69

Abstract

Amid the cultural, political, and military shifts of post-9-11 American policy, the video game industry has responded with patriotic fervor and released a series of video war games. Virtual war games elicit support for the War on Terror and United States imperialism, providing space where Americans are able to play through their anxiety, anger, and racialized hatred. While commentators cite a post-September 11 th climate as the reason for increasing interest and support for the U.S. military, this article underscores the importance of video games as part of the militarization of everyday life and offers insight into the increasingly close-knit relationship between the U.S. military, universities, and the video game industry. Because video games form an important pedagogical project of U.S. war practices, they must be critically analyzed.
扰乱军事娱乐情结:电子游戏与和平教育学
随着9-11事件后美国政策的文化、政治和军事转变,电子游戏行业以爱国热情做出回应,发布了一系列电子战争游戏。虚拟战争游戏吸引了对反恐战争和美帝国主义的支持,为美国人提供了能够通过焦虑、愤怒和种族仇恨进行游戏的空间。虽然评论家们认为911事件后的气候是人们对美国军队越来越感兴趣和支持的原因,但这篇文章强调了电子游戏作为日常生活军事化一部分的重要性,并提供了对美国军队,大学和电子游戏行业之间日益紧密的关系的见解。由于电子游戏是美国战争实践的重要教学项目,因此必须对其进行批判性分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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