{"title":"Virtual Manipulation of Cultural Assets: An Initial Case Study with Single-Joint Articulated Models","authors":"Sakurai Shinji, I. Fujishiro","doi":"10.1145/3588028.3603649","DOIUrl":null,"url":null,"abstract":"Virtual space can eliminate the physical constraints of real space. Three-dimensional (3D) digital twins enable us to experience manipulation of cultural assets that are inaccessible in real space. However, most 3D models obtained using current reconstruction techniques are static; they cannot be manipulated dynamically. In this study, we reproduce a dynamic 3D model of a simple articulated object with a rotating joint from a static point cloud only with reference to a video of the motion and a manually added rotation axis. The reconstructed actual cultural asset is used for first-person experiences in an augmented reality environment.","PeriodicalId":113397,"journal":{"name":"ACM SIGGRAPH 2023 Posters","volume":"90 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2023 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3588028.3603649","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Virtual space can eliminate the physical constraints of real space. Three-dimensional (3D) digital twins enable us to experience manipulation of cultural assets that are inaccessible in real space. However, most 3D models obtained using current reconstruction techniques are static; they cannot be manipulated dynamically. In this study, we reproduce a dynamic 3D model of a simple articulated object with a rotating joint from a static point cloud only with reference to a video of the motion and a manually added rotation axis. The reconstructed actual cultural asset is used for first-person experiences in an augmented reality environment.