Adapting design patterns across learning environments

P. Inventado, P. Scupelli
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引用次数: 2

Abstract

Pedagogical design patterns offer high-quality solutions to known educational problems. Design patterns are meant to guide teachers' pedagogical decisions to improve student learning in varied learning contexts such as intelligent tutoring systems, traditional classrooms, online learning systems, and so forth. In theory, design patterns are written so that they are applicable to multiple learning contexts, but, in practice, we wonder if pedagogical design patterns intended specifically for one learning environment can be used in other learning environments. We explore this theoretical question for practical reasons. Over the past three years, we applied existing pedagogical design patterns and wrote new pedagogical patterns to enhance student feedback for math problems in an intelligent tutoring system (ITS) called ASSISTments. It was more difficult than expected for two reasons: there are few pedagogical design patterns specifically for ITSs and contextual features for design patterns developed for other learning environments make them either too general or too specific to apply to an ITS. For example, feedback design patterns that involve interpreting learners' misconceptions may be easy for teachers to apply in traditional classroom settings, but difficult for ITSs because current algorithms poorly predict student misconceptions. In this paper, we explore the adaptability of design patterns to different learning environments using guide questions and contextual design pattern features we developed from our experience of adapting design patterns to ITSs.
跨学习环境调整设计模式
教学设计模式为已知的教育问题提供高质量的解决方案。设计模式旨在指导教师的教学决策,以改善学生在各种学习环境中的学习,例如智能辅导系统、传统教室、在线学习系统等等。理论上,设计模式的编写是为了使它们适用于多种学习环境,但是,在实践中,我们想知道专门为一种学习环境设计的教学设计模式是否可以用于其他学习环境。我们探讨这个理论问题是出于实际的原因。在过去的三年中,我们应用现有的教学设计模式,并编写了新的教学模式,以增强学生对数学问题的反馈,在一个名为ASSISTments的智能辅导系统(ITS)中。这比预期的要困难得多,原因有两个:专门针对ITS的教学设计模式很少,而为其他学习环境开发的设计模式的上下文特性使得它们要么太通用,要么太特定,无法应用于ITS。例如,涉及解释学习者误解的反馈设计模式对教师来说可能很容易在传统课堂环境中应用,但对信息技术服务提供商来说却很困难,因为目前的算法很难预测学生的误解。在本文中,我们使用引导性问题和上下文设计模式特征来探索设计模式对不同学习环境的适应性,这些特征是我们从使设计模式适应it的经验中开发出来的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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