Mridula Goel, Aryan Agarwal, Namit Chandwani, Tanmay Dixit
{"title":"Building an application framework to connect NGOs and Volunteers","authors":"Mridula Goel, Aryan Agarwal, Namit Chandwani, Tanmay Dixit","doi":"10.1109/iciptm52218.2021.9388342","DOIUrl":null,"url":null,"abstract":"The NGO sector struggles to get volunteers and yet individuals interested in volunteering some of their time to socially meaningful causes are not able to find suitable opportunities. This paper aims to set up platforms to allow NGOs to communicate these volunteering opportunities and for volunteers to enroll for those that match their preferences. The platform is developed both as an Android application and a Web-based interface. The paper also explores how gamification can be used to make the process fun and competitive to increase engagement with the volunteers.","PeriodicalId":315265,"journal":{"name":"2021 International Conference on Innovative Practices in Technology and Management (ICIPTM)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-02-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Innovative Practices in Technology and Management (ICIPTM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/iciptm52218.2021.9388342","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The NGO sector struggles to get volunteers and yet individuals interested in volunteering some of their time to socially meaningful causes are not able to find suitable opportunities. This paper aims to set up platforms to allow NGOs to communicate these volunteering opportunities and for volunteers to enroll for those that match their preferences. The platform is developed both as an Android application and a Web-based interface. The paper also explores how gamification can be used to make the process fun and competitive to increase engagement with the volunteers.