Issues in acquiring, processing and visualizing large and detailed 3D models

G. Godin, L. Borgeat, J. Beraldin, F. Blais
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引用次数: 7

Abstract

Modelling from reality using active optical geometric sensing has been a very active research area in computer graphics and vision for the last twenty years. While most elements of the modelling pipeline have reached maturity and have been adopted in several application sectors, several issues remain, particularly in the modelling of large structures and environments, as well as in the management of large, complex and detailed 3D models. This paper describes some of these issues, and outlines some of the solutions that we have proposed. These methods and approaches, as well as their current limitations, are described using different example applications: a monument (the Erechtheion), a painting (Mona Lisa), and a terrain model.
获取,处理和可视化大型和详细的3D模型的问题
在过去的二十年里,利用主动光学几何传感技术从现实中建模已经成为计算机图形学和视觉领域一个非常活跃的研究领域。虽然建模管道的大多数元素已经成熟,并已在几个应用领域采用,但仍然存在一些问题,特别是在大型结构和环境的建模,以及大型,复杂和详细的3D模型的管理方面。本文描述了其中的一些问题,并概述了我们提出的一些解决方案。这些方法和方法,以及它们目前的局限性,用不同的例子应用来描述:一个纪念碑(Erechtheion),一幅画(Mona Lisa)和一个地形模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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