Categorisation of Audience Relationship between Action and Visualisation in Interactive Art Installations

Je-ho Oh, Chungkon Shi
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引用次数: 0

Abstract

The aim of this paper is to categorise audience participation in interactive art according to a visualisation method. The research studied categories of audience in interactivities and applied artworks at the 7th Seoul Media Art Biennale. To establish the method of categorisation, the participation of the audience is classified into two factors: 'to act' or 'to be represented' in the visualisation realm. Based on these two factors, the research proposed a new graph for visualisation of human action in interactive art, categorising interactive art into four categories. The audience in interactive artwork performs the following roles: object, coordinator, transformer, character. Ultimately, this research predicts the meaning of the human being in virtual reality and utilises basic categories to visualise audience actions.
互动艺术装置中行动与视觉的观众关系分类
本文的目的是根据可视化方法对互动艺术中的观众参与进行分类。该研究以第7届首尔媒体艺术双年展的互动活动和应用作品的观众类别为对象。为了建立分类方法,观众的参与被分为两个因素:在可视化领域中的“行动”或“被代表”。基于这两个因素,本研究提出了互动艺术中人类行为可视化的新图表,将互动艺术分为四类。观众在互动艺术作品中扮演着以下角色:对象、协调者、变形者、角色。最终,本研究预测了人在虚拟现实中的意义,并利用基本类别来可视化观众的行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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