A VR game to teach underwater sustainability while diving

L. Calvi, C. Santos, Joey Relouw, B. Endrovski, Chris Rothwell, Antonio Sara, S. Lucrezi, M. Palma, U. Pantaleo
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引用次数: 11

Abstract

We developed a game in virtual reality to make players experience an underwater environment and to increase their awareness towards a sustainable behaviour while diving. The game was tested with the Presence Questionnaire during a Science Festival in November 2016. The assumption was that a high degree of presence due to their immersion into the virtual environment would enhance players' empathy for the marine environment and, as a consequence, would make them more sensitive to sustainability and environmental issues related to diving. Our data show that players across various age categories did indeed feel immersed and involved in the game. However, we could not specifically test whether their level of environmental awareness had increased after playing this game.
一款VR游戏,在潜水时教授水下可持续发展
我们开发了一款虚拟现实游戏,让玩家体验水下环境,并提高他们在潜水时对可持续行为的认识。在2016年11月的科学节上,该游戏通过存在问卷进行了测试。我们的假设是,玩家沉浸在虚拟环境中的高度存在感将增强他们对海洋环境的同理心,从而使他们对与潜水相关的可持续性和环境问题更加敏感。我们的数据显示,不同年龄段的玩家确实都沉浸在游戏中。然而,我们无法具体测试他们的环保意识水平是否在玩了这个游戏后有所提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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