3-D global routing with layer directive and scenic constraints

Zhongdong Qi, Yici Cai, Qiang Zhou, Zhuwei Chen
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Abstract

As technology advances, modern physical synthesis flows pose layer directive and scenic constraints to global routing. Respecting these constraints in global routing is critical to achieve timing closure. In this paper, we propose a 3-D global routing algorithm which simultaneously respects layer directive constraints and scenic constraints. The routing algorithm is based on iterative ripping-up and rerouting. The core components of the algorithm include a 3-D A* search which strictly obeys given constraints, and a net ordering approach which helps to achieve high-quality routing results. Experimental results demonstrate the effectiveness of the routing algorithm.
具有层指令和场景约束的三维全局路由
随着技术的进步,现代物理合成流对全局路由提出了层次指示和场景约束。在全局路由中尊重这些约束对于实现定时关闭至关重要。本文提出了一种同时尊重层指令约束和场景约束的三维全局路由算法。该路由算法基于迭代撕裂和重路由。该算法的核心部分包括严格遵守给定约束条件的三维a *搜索和有助于获得高质量路由结果的净排序方法。实验结果证明了该算法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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