Finite-precision source resolvability

Y. Steinberg, S. Verdú
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引用次数: 1

Abstract

The paper studies the minimum randomness necessary for finite precision simulation of a random source. In random process simulation, the objective of the simulator is to approximate a set of desired statistics. To this end, the simulator has access to a source of pure random bits-a random number generator-and the approximation is achieved by properly mapping the output of the random number generator to the alphabet of the approximated process. An important question that arises is what is the number of pure random bits per source output that the most efficient simulation scheme needs in order to produce every sample path of the approximating process. The answer to this question depends on the statistics of the approximated source and on the sense of approximation. If the objective was to produce-with the aid of only pure random bits-exactly the same statistics (distributions) as that of the desired process, then one could only simulate finite alphabet random processes whose statistics admit finite binary representations. For example, an exact simulation of a binary process with irrational probabilities is not feasible, since the number of fair bits per source output required for accurate simulation is infinite.<>
有限精度源解析性
本文研究了随机源有限精度模拟所需的最小随机性。在随机过程模拟中,模拟器的目标是近似一组所需的统计量。为此,模拟器可以访问纯随机位源——一个随机数生成器——并且通过将随机数生成器的输出适当地映射到近似过程的字母表来实现近似。出现的一个重要问题是,为了产生近似过程的每个样本路径,最有效的模拟方案需要的每个源输出的纯随机比特数是多少。这个问题的答案取决于近似源的统计数据和近似的感觉。如果目标是在纯随机位的帮助下产生与期望过程完全相同的统计(分布),那么只能模拟有限字母随机过程,其统计允许有限二进制表示。例如,具有非理性概率的二进制过程的精确模拟是不可行的,因为精确模拟所需的每个源输出的公平比特数是无限的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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