Silvio Barra, A. Carcangiu, S. Carta, Alessandro Sebastian Podda, Daniele Riboni
{"title":"A Voice User Interface for football event tagging applications","authors":"Silvio Barra, A. Carcangiu, S. Carta, Alessandro Sebastian Podda, Daniele Riboni","doi":"10.1145/3399715.3399967","DOIUrl":null,"url":null,"abstract":"Manual event tagging may be a very long and stressful activity, due the monotonous operations involved. This is particularly true when dealing with online video tagging, as for football matches, in which the burden of events to tag can consist of many thousands of actions, according to the desired level of granularity. In this work we describe an actual solution, developed for an existing football match tagging application, in which the GUI has been enhanced and integrated with a Voice User Interface, aiming at reducing tagging time and error rate. Empirical tests have revealed the efficiency and the benefits brought by the developed solution.","PeriodicalId":149902,"journal":{"name":"Proceedings of the International Conference on Advanced Visual Interfaces","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-09-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Advanced Visual Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3399715.3399967","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Manual event tagging may be a very long and stressful activity, due the monotonous operations involved. This is particularly true when dealing with online video tagging, as for football matches, in which the burden of events to tag can consist of many thousands of actions, according to the desired level of granularity. In this work we describe an actual solution, developed for an existing football match tagging application, in which the GUI has been enhanced and integrated with a Voice User Interface, aiming at reducing tagging time and error rate. Empirical tests have revealed the efficiency and the benefits brought by the developed solution.