Scenario architecture - a methodology to build a global view of OO software system

Y. E. Tsai, H. C. Jiau, K. Ssu
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引用次数: 1

Abstract

OO software engineering (OOSE) has been a popular methodology for years; however, there are still some issues remaining unsolved: a generic mechanism for checking consistency of designs is still lacking; software has some problems resulting from process issue; and imperative engineer have a huge gap to adopt OOSE. These three issues intersect in the early analysis phase, therefore we represent a new methodology that provides a complete global view of OO software system that solves issues we identified, and uses requirements document and some analysis documents as foundation. Rules and a case study are also presented to exemplify the result of applying our methodology on both OOSE and imperative software engineering.
场景架构——一种构建面向对象软件系统全局视图的方法
面向对象软件工程(OOSE)多年来一直是一种流行的方法;然而,仍有一些问题尚未解决:检查设计一致性的通用机制仍然缺乏;软件有一些由于过程问题而导致的问题;和命令式工程师在采用OOSE方面存在巨大差距。这三个问题在早期分析阶段交叉,因此我们提出了一种新的方法,该方法提供了OO软件系统的完整全局视图,解决了我们确定的问题,并使用需求文档和一些分析文档作为基础。还提供了规则和案例研究,以举例说明将我们的方法应用于OOSE和命令式软件工程的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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