{"title":"AR Museum: A Virtual Museum using Marker less Augmented Reality System for Mobile Devices","authors":"Harsh Vardhan, Ayush Saxena, Ashish Dixit, Sourbh Chaudhary, Ansh Sagar","doi":"10.1109/ICICT55121.2022.10064611","DOIUrl":null,"url":null,"abstract":"As the most effective hand-held devices are readily available in the world, while not the latest topic, Augmented Reality (AR) has become one of the fastest growing research topics. These robust devices can calculate large amounts of data in the blink of an eye. Enabling the integration of manufactured, interactive, and graphic computing in the real world to enhance the in-depth user experience. In this paper, we developed a Mobile Augmented Reality Experiences [1] through an application that allows users to explore and interact with virtual museum locally using marker-less AR. till now this work is not been done in this field. Using this AR technology, it enables museums to exhibit a whole collection of artifacts in limitedspace. Typically, in conventional artifacts exhibitions, the artifacts are protected in galleries which require wide spaces, and this causes only part of the artifacts to be exhibited. Thus, by digitizing the artifacts, there is no need to put the virtual artifacts in the gallery since it is a virtual model. Consequently, available space can be used to display the other artifacts to the public. The app was developed using the Google AR Core SDK and Unity 3D and will serve as a useful tool for producing a museum anytime and anywhere, giving the user virtual stimulation of museum.","PeriodicalId":181396,"journal":{"name":"2022 3rd International Conference on Issues and Challenges in Intelligent Computing Techniques (ICICT)","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 3rd International Conference on Issues and Challenges in Intelligent Computing Techniques (ICICT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICICT55121.2022.10064611","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
As the most effective hand-held devices are readily available in the world, while not the latest topic, Augmented Reality (AR) has become one of the fastest growing research topics. These robust devices can calculate large amounts of data in the blink of an eye. Enabling the integration of manufactured, interactive, and graphic computing in the real world to enhance the in-depth user experience. In this paper, we developed a Mobile Augmented Reality Experiences [1] through an application that allows users to explore and interact with virtual museum locally using marker-less AR. till now this work is not been done in this field. Using this AR technology, it enables museums to exhibit a whole collection of artifacts in limitedspace. Typically, in conventional artifacts exhibitions, the artifacts are protected in galleries which require wide spaces, and this causes only part of the artifacts to be exhibited. Thus, by digitizing the artifacts, there is no need to put the virtual artifacts in the gallery since it is a virtual model. Consequently, available space can be used to display the other artifacts to the public. The app was developed using the Google AR Core SDK and Unity 3D and will serve as a useful tool for producing a museum anytime and anywhere, giving the user virtual stimulation of museum.