Novel research approaches to gauge global teacher familiarity with game-based teaching in physical education: an exploratory #Twitter analysis

S. Pill, S. Harvey, B. Hyndman
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引用次数: 24

Abstract

ABSTRACT This paper examines the use of the microblogging platform Twitter as a tool for research in physical education. The research examined teacher use of game-based approaches (GBAs). A rolling Twitter conversation hosted over the course of 12 hours provided the data for the study. Participants were from 18 countries and they contributed on average 11.80 Tweets per person, and the Twitter conversation had a reach of 110,000 people. Two types of data analysis occurred. The first involved quantitative analysis using Twitter metrics. The second involved qualitative analysis using Leximancer software. The analysis showed ‘teacher’ and ‘questions’ as prominent themes. Although GBAs are proposed as student-centred the teacher remains the pedagogical gate-keeper as the choice to use a GBA was largely based on the feeling of the teacher about the use of the approach. The present study showcases a unique contribution to the literature by sharing a process of mixed method research using a contemporary communication platform.
衡量全球教师对体育游戏教学熟悉程度的新研究方法:一项探索性Twitter分析
摘要:本文探讨了微博平台Twitter作为体育教学研究工具的使用。该研究考察了教师使用基于游戏的方法(GBAs)。一段持续12小时的推特对话为这项研究提供了数据。参与者来自18个国家,他们平均每人贡献11.80条推文,推特对话覆盖了11万人。进行了两种类型的数据分析。第一种方法是使用Twitter指标进行定量分析。第二部分采用Leximancer软件进行定性分析。分析显示,“老师”和“问题”是突出的主题。虽然GBA以学生为中心提出,但教师仍然是教学的看门人,因为使用GBA的选择在很大程度上是基于教师对该方法使用的感觉。本研究通过分享一个使用当代交流平台的混合方法研究过程,展示了对文献的独特贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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