Visual quality of the ground in 3D models: using color-coded images to blend aerial photos with tiled detail-textures

Mattias Roupé, Mikael Johansson
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引用次数: 5

Abstract

In interactive 3D-environments of urban-planning projects, the ground materials and land features are often represented by aerial photos. These lack of detail and therefore often look blurred and diffuse. This paper presents a technique to enhance the visual quality of the ground by blending the aerial photos with tiled detail-textures in a level-of-detail integrated system that is controlled by color-coded images. The color-coded images are created by extracting land features such as grass, asphalt, rock and water from the aerial photos or 2D CAD-drawings. The effects of different resolutions of the aerial photo and color-coded image are presented and discussed. To evaluate this approach, the technique was tested on a simple rendering performance scene and on two sub-sets of the 3D-city model of Göteborg, namely a landscape and an urban data set. The visual quality and rendering speed of the 3D model were positive and are presented in several images and table.
3D模型中地面的视觉质量:使用彩色编码图像将航空照片与平铺细节纹理混合
在城市规划项目的交互式3d环境中,地面材料和土地特征通常由航空照片表示。这些缺乏细节,因此往往看起来模糊和分散。本文提出了一种在彩色编码图像控制的细节级集成系统中,将航空照片与平铺细节纹理混合在一起,以提高地面视觉质量的技术。彩色编码图像是通过从航空照片或2D cad绘图中提取草地、沥青、岩石和水等土地特征而创建的。介绍并讨论了不同分辨率航拍照片和彩色编码图像的效果。为了评估这种方法,我们在一个简单的渲染性能场景和Göteborg 3d城市模型的两个子集(即景观和城市数据集)上测试了该技术。三维模型的视觉质量和渲染速度是积极的,并在几张图片和表格中展示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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