A simulation model for AUV navigation

S. Tuohy
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引用次数: 10

Abstract

In this paper, a simulation model is developed to test AUV navigation applications. The simulation model consists of a canonical class of simulated object, multiple instances of which are related in a hierarchical manner, to model all physical objects that reside in a unified underwater environment. Each object is part of a world environment which is composed of computer maps represented by n-variable discrete (e.g. bintree, quadtree, octtree) or continuous analytic (B-spline or faceted) functions. The constituent parts of each object are: (1) sensor model-virtual sensors used to measure properties of the environment and global (true) object state in order to establish local object state; (2) command model-control algorithms (e.g. layered control) used to model behavioral characteristics of the object and to issue commands that change the global object state based on the local object state information obtained from the sensor models; (3) dynamic model-model used to realistically determine the change in global object state caused by commands issued from the command model.
水下航行器导航仿真模型
本文建立了一个仿真模型来测试水下航行器的导航应用。仿真模型由一类典型的仿真对象组成,这些对象的多个实例以分层方式相互关联,以模拟驻留在统一水下环境中的所有物理对象。每个对象都是世界环境的一部分,世界环境由n变量离散(如二叉树、四叉树、八叉树)或连续解析(b样条或面)函数表示的计算机地图组成。每个对象的组成部分是:(1)传感器模型——虚拟传感器用于测量环境属性和全局(真实)对象状态,以建立局部对象状态;(2)命令模型控制算法(如分层控制),用于对对象的行为特征进行建模,并根据从传感器模型中获得的局部对象状态信息发出改变全局对象状态的命令;(3)动态模型——用于真实确定由命令模型发出的命令引起的全局对象状态变化的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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