On the performance of modern video coding standards with textured sequences

Miltiadis Alexios Papadopoulos, D. Agrafiotis, D. Bull
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引用次数: 6

Abstract

This work presents two studies on the topic of coding highly textured content with H.265/HEVC. The aim of the studies is to identify any potential for improvement in the performance of the codec with this type of content. Both studies employ a texture-focused video database developed by the authors. Study I evaluates the performance of H.265/HEVC relative to H.264/AVC for the case of static, dynamic and mixed texture content. Study II evaluates the effectiveness of the currently used objective quality measures with this type of content. The results suggest that there is potential for improvement in coding performance by matching the quality/error measure used to the type of content (textured/non-textured) and type of texture (static, dynamic, mixed) encountered.
基于纹理序列的现代视频编码标准的性能研究
这项工作提出了两个关于用H.265/HEVC编码高度纹理内容的主题的研究。研究的目的是确定任何潜在的改进编解码器的性能与这种类型的内容。这两项研究都采用了由作者开发的以纹理为中心的视频数据库。研究一评估了H.265/HEVC相对于H.264/AVC在静态、动态和混合纹理内容情况下的性能。研究II评估了目前使用的这种类型的内容的客观质量措施的有效性。结果表明,通过将所用的质量/误差度量与所遇到的内容类型(纹理/非纹理)和纹理类型(静态、动态、混合)相匹配,编码性能有可能得到改善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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