Real-time color holographic video display system

F. Yaras, Hoonjong Kang, L. Onural
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引用次数: 11

Abstract

A real-time multi-GPU color holographic video display system computes holograms from 3D video of a rigid object. System has three main stages; client, server and optics. 3D coordinate and texture information are kept in client and sent online to the server through the network. In the server stage, with the help of the parallel processing ability of the GPUs and segmentation algorithms, phase-holograms are computed in real-time. The graphic card of the server computer drives the SLMs and red, green and blue channels are controlled in parallel. Resultant color holographic video is loaded to the SLMs which are illuminated by expanded light from LEDs. In the optics stage, reconstructed color components are combined by using beam splitters. Reconstructions are captured by a CCD array without any supporting optics. Experimental results are satisfactory.
实时彩色全息视频显示系统
一种实时多图形处理器彩色全息视频显示系统,从一个刚性物体的三维视频中计算全息图。系统主要分为三个阶段;客户端、服务器和光学器件。三维坐标和纹理信息保存在客户端,通过网络在线发送给服务器。在服务器端,利用gpu的并行处理能力和分割算法,实时计算相位全息图。服务器计算机的显卡驱动slm,红、绿、蓝通道并行控制。合成的彩色全息视频被加载到slm中,slm由led发出的膨胀光照射。在光学阶段,利用分束器对重建的颜色分量进行组合。在没有任何辅助光学器件的情况下,通过CCD阵列捕获重建图像。实验结果令人满意。
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