HEY!: Exploring Virtual Character Interaction for Immersive Storytelling via Electroencephalography

Yi-Hsuan Tseng, Tian-Jyun Lin, Tzu-Hsuan Yang, Ping-Hsuan Han, Saiau-Yue Tsau
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引用次数: 1

Abstract

The Virtual Reality (VR) headset has become potential equipment for immersive storytelling. However, we know limited things about the users when they are experiencing the VR context. Sometimes, the users miss the narration because they are looking around, which makes designing a compelling VR story a challenge. With the advancement of electroencephalography (EEG) in VR, the story’s rhythm or structure could dynamically change based on the audience’s brain waves to create a personal dramatic moment. In this paper, we conduct a preliminary study to investigate the potential use of a consumer-level brainwave headset, and attempts to explore virtual character interaction to enhance immersive storytelling.
嘿!通过脑电图探索沉浸式故事叙述中的虚拟角色互动
虚拟现实(VR)耳机已经成为沉浸式叙事的潜在设备。然而,当用户体验VR环境时,我们对他们的了解有限。有时,用户会因为四处张望而错过叙述,这使得设计一个引人注目的VR故事成为一个挑战。随着VR中脑电图技术的进步,故事的节奏或结构可以根据观众的脑电波动态变化,创造出个人的戏剧性时刻。在本文中,我们进行了一项初步研究,以调查消费者级脑波耳机的潜在用途,并试图探索虚拟角色互动,以增强沉浸式故事叙述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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