3D scene representation using a deformable surface

A. Hilton, J. Gonçalves
{"title":"3D scene representation using a deformable surface","authors":"A. Hilton, J. Gonçalves","doi":"10.1109/PBMCV.1995.514664","DOIUrl":null,"url":null,"abstract":"This paper presents a method based on a deformable surface (DS)\nfor constructing representations of real 3D scenes from multiple range\nimages. The DS model uses physically based surface and edge constraints\nto reconstruct a representation from noisy 3D data. The representation\nconstructed identifies consistent surface regions and discontinuities\nwhich fit the 3D data to within known tolerances. Fusion of multiple\nrange images enables a complete 3D scene reconstruction. A multi-scale\nrepresentation is obtained which gives an order of magnitude data\nreduction. Representations can be used for feature matching or CAD model\nbuilding","PeriodicalId":343932,"journal":{"name":"Proceedings of the Workshop on Physics-Based Modeling in Computer Vision","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Workshop on Physics-Based Modeling in Computer Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PBMCV.1995.514664","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

Abstract

This paper presents a method based on a deformable surface (DS) for constructing representations of real 3D scenes from multiple range images. The DS model uses physically based surface and edge constraints to reconstruct a representation from noisy 3D data. The representation constructed identifies consistent surface regions and discontinuities which fit the 3D data to within known tolerances. Fusion of multiple range images enables a complete 3D scene reconstruction. A multi-scale representation is obtained which gives an order of magnitude data reduction. Representations can be used for feature matching or CAD model building
使用可变形表面的3D场景表示
本文提出了一种基于可变形曲面(DS)的方法,用于从多个距离图像中构建真实三维场景的表示。DS模型使用基于物理的表面和边缘约束来从嘈杂的3D数据中重建表示。所构建的表示识别一致的表面区域和不连续,使3D数据符合已知公差。多距离图像的融合可以实现完整的3D场景重建。得到了一种多尺度表示,给出了一个数量级的数据缩减。表示可以用于特征匹配或CAD模型构建
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信