DialogSketch: dynamics of the canonical prototypes

Leonel Nóbrega, N. Nunes, H. Coelho
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引用次数: 8

Abstract

In this paper, we argue that the combination of task modeling with abstract prototyping improves the effectiveness of the user interface design at an early stage of the development process. Currently there is no effective way to connect popular task and presentation based formalisms (e.g. ConcurTask Trees -- CTTs and Canonical Abstract Prototypes -- CAPs) in interactive system development. Here we present and illustrate an approach that relates CTTs with CAPs under the common semantics of the UML 2.0. We find that an abstract prototype is more suitable as a starting point to represent and infer the task structure that supports the user interaction. Our approach is supported by the DialogSketch tool, which enables the creation, design and editing of a UML version of CAPs and CTTs that can be co-edited and simulated in an innovative way that leverages effective and usable simulation of abstract user-interfaces.
DialogSketch:规范原型的动态
在本文中,我们认为任务建模与抽象原型的结合可以在开发过程的早期阶段提高用户界面设计的有效性。目前,在交互系统开发中,还没有有效的方法来连接流行的任务和基于表示的形式化(例如,并发任务树—CTTs和规范抽象原型—CAPs)。在这里,我们展示并说明了一种在UML 2.0的通用语义下将ctt与cap联系起来的方法。我们发现抽象原型更适合作为表示和推断支持用户交互的任务结构的起点。我们的方法是由DialogSketch工具支持的,它支持创建、设计和编辑UML版本的cap和ctt,这些cap和ctt可以以一种创新的方式共同编辑和模拟,这种方式利用了对抽象用户界面的有效和可用的模拟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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