Parallel simulation of communicating finite state machines

C. Tropper, A. Boukerche
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引用次数: 13

Abstract

We describe, in this paper, a synchronization/deadlock resolution mechanism for a network of communicating finite state machines implemented on a parallel machine. As it is message-based, it is appropriate for distributed memory machines. The technique was inspired by a project at the Jet Propulsion laboratories whose goal is the specification and verification of the software used to control the interplanetary spacecraft operated by the laboratory. The network of communicating finite state machines makes use of write messages to alter the value of the variables describing the finite state machines and read messages to determine the state of the variables. Since a blocking protocol is employed, it is possible for deadlocks to occur. Consequently, we describe deadlock resolution algorithms. Our algorithms were implemented on an iPSC/2 hypercube, demonstrating good performance on a queueing network model.
通信有限状态机的并行仿真
本文描述了在并行机上实现的有限状态机通信网络的同步/死锁解决机制。由于它是基于消息的,因此适合于分布式内存机器。这项技术的灵感来自喷气推进实验室的一个项目,该项目的目标是规范和验证用于控制实验室操作的行星际航天器的软件。通信有限状态机网络利用写消息来改变描述有限状态机的变量的值,并利用读消息来确定变量的状态。由于采用了阻塞协议,因此有可能发生死锁。因此,我们描述了死锁解决算法。我们的算法在iPSC/2超立方体上实现,在排队网络模型上展示了良好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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