Improving Children's Textual Cohesion Based on Game-Based Writing Environment

Wan-Chen Chang, Calvin C. Y. Liao, T. Chan
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Abstract

The purpose of this study is to facilitate students to improve writing textual cohesion on a game-based writing environment. The participants included 113 third-grade students from a lower middle-class elementary school in Taiwan. The experimental group used a game-based writing platform in contrast to the control group who used a pure writing platform. Both of these platforms built according to RCTR model which could help students overcome writing difficulties. Further, the game-based writing platform provided management game and peer interaction mechanism. The preliminary results showed experimental group students performed better than control group students on textual cohesion. We speculated on the reasons: game-based platform strengthened students engagement and peer interaction.
基于游戏写作环境的儿童语篇衔接
本研究的目的是促进学生在游戏写作环境中提高写作语篇衔接。研究对象为台湾一所中下阶层小学的113名三年级学生。实验组使用基于游戏的写作平台,而对照组使用纯粹的写作平台。这两个平台都是根据RCTR模型构建的,可以帮助学生克服写作困难。基于游戏的写作平台提供了管理游戏和同伴互动机制。初步结果表明,实验组学生的语篇衔接能力优于对照组学生。我们推测原因是:基于游戏的平台加强了学生的参与度和同伴互动。
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