Wheelchair-based game design for older adults

K. Gerling, R. Mandryk, Michael Kalyn
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引用次数: 40

Abstract

Few leisure activities are accessible to institutionalized older adults using wheelchairs; in consequence, they experience lower levels of perceived health than able-bodied peers. Video games have been shown to be an engaging leisure activity for older adults. In our work, we address the design of wheelchair-accessible motion-based games. We present KINECTWheels, a toolkit designed to integrate wheelchair movements into motion-based games, and Cupcake Heaven, a wheelchair-based video game designed for older adults using wheelchairs. Results of two studies show that KINECTWheels can be applied to make motion-based games wheelchair-accessible, and that wheelchair-based games engage older adults. Through the application of the wheelchair as an enabling technology in play, our work has the potential of encouraging older adults to develop a positive relationship with their wheelchair.
老年人轮椅游戏设计
坐轮椅的老年人很少有休闲活动;因此,与身体健全的同龄人相比,他们的健康水平较低。视频游戏已被证明是老年人的一项有吸引力的休闲活动。在我们的工作中,我们致力于设计轮椅无障碍的基于动作的游戏。我们介绍了KINECTWheels,一个旨在将轮椅运动整合到基于动作的游戏中的工具包,以及Cupcake Heaven,一个为使用轮椅的老年人设计的基于轮椅的视频游戏。两项研究的结果表明,KINECTWheels可以使基于动作的游戏对轮椅无障碍,并且基于轮椅的游戏吸引老年人。通过将轮椅作为一种使能技术应用于游戏,我们的工作有可能鼓励老年人与轮椅建立积极的关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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