Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics

S. Oberdörfer, Marc Erich Latoschik
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引用次数: 22

Abstract

Game mechanics (GMs) encode a game's rules, underlying principles and overall knowledge. During the gameplay, players practice this knowledge due to repetition and compile mental models for it. Mental models allow for a training transfer from a training context to a different context. Hence, as GMs can encode any knowledge, they can also encode specific learning contents as their rules and be used for an effective transfer-oriented knowledge training. In this article, we propose the Gamified Knowledge Encoding model (GKE) that not only describes a direct knowledge encoding of a specific learning content in GMs, but also defines their training effects. Ultimately, the GKE can be used as an underlying guideline to develop well-tailored game-based training environments.
游戏化知识编码:利用游戏机制进行知识训练
游戏机制(GMs)编码游戏规则、基本原则和整体知识。在游戏过程中,玩家通过重复练习这些知识,并为此构建心理模型。心理模型允许训练从一个训练情境转移到另一个情境。因此,gm既可以对任何知识进行编码,也可以将特定的学习内容编码为gm的规则,用于有效的面向迁移的知识培训。在本文中,我们提出了游戏化知识编码模型(GKE),该模型不仅描述了gm中特定学习内容的直接知识编码,而且定义了它们的训练效果。最终,GKE可以用作开发量身定制的基于游戏的训练环境的基本指南。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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