Bandwidth issues in IP based lighting controls

Walter Werner
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Abstract

The task to switch on 100 lights together seems rather easy, but it gets rather difficult when using established TCP/IP transport through bandwidth-restricted controls-RF connections: A convenient “time-to-light” after pushing a button should stay below 0.2 seconds. Without any optimization, the control may easily take more than 10 seconds before the action is completed. This paper addresses the timing issues created by limited available bandwidth, and proposes a set of measures to ensure useful performance when creating Internet based lighting controls on low bandwidth RF links. It is shown how the use of UDP, IPv6 multicast, distributed scene handling and specific acknowledgement procedures achieves decent lighting controls performance also on IP based RF links.
基于IP的照明控制中的带宽问题
同时打开100盏灯的任务似乎相当容易,但当使用通过带宽限制控制的TCP/IP传输时,它变得相当困难- rf连接:按下按钮后方便的“亮起时间”应该保持在0.2秒以下。如果没有任何优化,控制很容易在动作完成之前花费超过10秒的时间。本文解决了由有限的可用带宽造成的时序问题,并提出了一套措施,以确保在低带宽RF链路上创建基于互联网的照明控制时的有用性能。它显示了如何使用UDP, IPv6多播,分布式场景处理和特定的确认程序在基于IP的RF链路上实现体面的照明控制性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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